Modelling, simulation, gamingThis is a featured page

Modelling, simulation and gaming are techniques to help the user see the effects of their decisions in advance. They help to describe the behaviour of complex systems in a safe and dynamic environment. All are driven by the pre-defined structure of the design and the chosen set of rules applied to each iteration. Therefore understanding the rules and their limitations is key to obtaining useful results that emulate the real world.

Modelling, simulation and gaming has grown in influence as computerisation of the structure and rules allows complex systems dealing with many variables to be presented dynamically and graphically. As computer gaming technology becomes more sophisticated and monitoring devices become ever more ubiquitous we can expect these foresight methods to become ever more pervasive and exciting to use.

Further reference



thryller
thryller
Latest page update: made by thryller , Aug 18 2009, 1:34 PM EDT (about this update About This Update thryller Moved from: Futuring Methods - thryller

No content added or deleted.

- complete history)
Keyword tags: None
More Info: links to this page
There are no threads for this page.  Be the first to start a new thread.